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“We have almost all of that in there,” he says.įiraxis is also starting from a better place with the AI, which had some issues when we first played Civilization 5’s busier one-unit-per-tile combat. We can expect a set of features that’s comparable to what’s currently in Civilization V in its post-expansion state, including trade, religion, archeology, espionage, Great Works, Culture Victory, and more. Despite being rebuilt from the ground up, Beach promises that unlike most of its predecessors, Civilization 6 won’t be stripped down to its bare essentials in its initial release form.
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Notably, this is the first Civ game since Civilization 4 in 2004 to launch with a completely new game engine – one Firaxis says it’s designed from the ground up with deep mod support in mind.
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